Devlog
- October 25, 2019 by Vainary#release, #mobile game, #anxiety of alina, #horrorFor the past few months we've been quite busy honing this game and now it is finally reaching the point where we can release it to the world! So it's time to save the date: October 31th 2019! Right on... Continue reading
- September 18, 2019 by Vainary#tutorial, #play store, #app bundle, #mobile, #ndk, #64-bitWe first came across the App Bundle system, when we got prompted by Google Play to update our previous game to have a 64-bit build for newer Android devices. This seemed to be a very nice system: we p... Continue reading
- July 08, 2019 by Vainary#anxietyofalina, #mobile, #beta, #testingIt's been a bit over a month since we released the Beta for our latest game: Anxiety of Alina. We got a nice amount of feedback from our amazing testers and we are so grateful for all the comments! Th... Continue reading
- June 07, 2019 by Vainary#mobile game, #anxiety of alina, #horror, #survival, #mobileWhew! We've been working on this game since January and now it's finally available for you guys to test out! ^^ If you play the game, please fill in the survey to give us feedback. We'll use all that... Continue reading
- April 09, 2019 by Vainary#game, #mobile game, #retention, #balancing, #playtestingMobile games range from the most casual games you click on for a while to very intricate multilevel strategy games that you play for years. Our aim for Alina is somewhere in between the extremes. You... Continue reading